Gaming behaviours and spending money
The content of this lesson has been developed with GamCare, the leading UK provider of free information, advice and support for anyone harmed by gambling.
These resources are for pupils aged 7-11, to help them understand gambling behaviour, using online gaming as the example and how it connects to financial wellbeing. Using Max’s story, pupils will investigate the connection between habits and wellbeing as well as how risky decisions do not always pay off.
By using these activities, your class will discover the importance of keeping a healthy balance when it comes to spending their time and money. They will learn helpful tips to develop healthy habits and keep gaming fun.
Resources
- Gaming behaviours and spending money: Lesson plan – for use with a group of pupils in the classroom
- Gaming behaviours and spending money: Pupil worksheet – to support pupils to work through activities
Key learning outcomes
By the end of this lesson, students will be able to:
- Understand behaviours around chasing reward
- Recognise some of the financial risks related to online gaming or other types of gambling
- Understand the difference between controlled and uncontrolled spending
- Identify actions to support healthier gaming habits including budgeting
Support:
Anyone who is worried or has concerns following this lesson (for themselves or others) should talk to a trusted adult, such as their parent or teacher.
GamCare provides a dedicated support service for young people who are experiencing issues related to gambling. Young People, Parents, and Professionals can access support through the BigDeal website or by phoning the National Gambling Helpline free on 0808 8020 133.
Barclays Digital Wings has articles which can support you, parents and guardians around your children’s relationship with gaming.
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